Auto start .uae configs in Uae4Arm?
I'm migrating across from Arc Browser to Dig, and the only thing so far that I can't get working is auto-starting .uae config files in Uae4Arm.
In Arc Browser it would load Uae4Arm and start the game based on the config file I selected. I have set the config path in Uae4Arm as per Dig's instructions, but when I select the game it loads the default config file rather than the game's one.
Do "File path key" or "Data type" in the Manage system/Edit emulators settings have anything to do with it? I must admit I'm not sure what these are for.
In the Command line parameters in Uae4Arm, I have -f, which was there from using Arc Browser. Again, I have tinkered about with this but I don't really know what I'm doing!
Any help would be much appreciated - other than this I'm really enjoying Dig and would love to be able to migrate fully across to it.
Comments
my issue in the Kick start file always start empty and I need manually to select it to make it work any guide or help?
I am also having the same issue that aalani is referring to. And as the kickstart file is empty its causing the emulator to crash/freeze. Any possibility if we are using uae files it just copies or links the existing file to the file name in the folder it says to point the config to as we have already set them up as they should be. That or give us the ability to set the paths to kickstarts and let us choose which to use on launch? (I think the former is the better idea, but whatever works)
Auto start .uae configs in Uae4Arm?
https://digdroid.com/forums/discussion/74/auto-start-uae-configs-in-uae4armCan you send me the .uae and game files of a game you're having trouble with?
I looked at the new version today and it looks like its reading info from the .uae file correctly but after loading the uae from the dig folder manually which worked uae4arm, ever time additional run causes uae4arm to crash. This also includes running uae4arm standalone since its trying to load the last uae file. Its requiring me to clear data in uae4arm to fix. Im attaching one of my uae files as an example if you need it.
I've also included the uae file dig creates in case you want it for comparison.
OK I figured out my issue. Dont know if it was cause Im using the beta or not but it was due to the resolution. While my resolution settings work fine in retroarch and the last version of uae4arm they are outside what the beta version uses. I edited all 2000+ of my uae files to the max resolution (768x270) and they are now loading correctly without any issues.
Can I ask, have did you manage to configure Dig to allow a different uae file per game?
I think dig can read the uae config files as game roms.
So you scan the folder with the config files not the folder with the adfs
I tried that (if it's the same as you're suggesting) . I have a single uae file and added it to Dig. The config works fine if you load it directly in uae4arm but when I try to launch via Dig all I get is the uae4arm config screen and no file loaded.
Maybe I'm mistaken then. I only use adfs so never really tried it